Enter a fantastical world of monsters, spirits, and gods! As a tamer, you'll hunt and tame a variety of creatures, with the ultimate goal of capturing the powerful and noble dragons.
New servants await your bidding (or the manipulations of a Mindbug) with the First Contact: New Servants expansion. Let the madness expand! Twenty-four additional creatures await deployment in this fun expansion, fully compatible with any Mindbug set.
A bay full of huge whales and orcas, and quite popular among whale-watching tourists, is becoming overrun with tour companies. The whales on the other hand, seem to be enjoying themselves, sometimes showing up, sometimes not.
In King of Monster Island, players will play as giant monsters who must work together to defeat a titan-like Boss before it finishes building an interdimensional portal.
Controlling one of the major powers, you will command both your country's military forces and its wartime economy. Show that you are a brilliant military strategist by planning your attacks, marshalling your forces into embattled territories...
20 Strong is a new solo game system of dice rolling, strategic decisions, and resource management. Playable in 30-40 minutes, the 20 Strong system can be applied across multiple decks, each with their own unique challenging mechanics.
The Dice Flicking Game of Strategy! Tumblin' Dice is a great tabletop game that combines the skill of shuffleboard and the luck of dice for hours of fun for the whole family.
Thousands of plants and animals have been discovered but haven't been seen for decades and could be extinct. In order to save these species, we must first find them again. The Search for the Lost Species is a game about this real-world search.
Challengers is an addictive Deck Management game with up to 4 duels played simultaneously in a unique Tournament gameplay style! Face a new opponent each round in an intense duel!
Life is bustling in the local forest: Animals scurry around the clearings looking for edible plants and insects. Some prefer the dense treetops, others the lush undergrowth and only feel comfortable in the shelter of the trees.
In Sagrada: Artisans you'll compete as rival families, each chronicling your construction of the cathedral's windows over a campaign spanning generations - each window presenting new discoveries and challenges.
The rewarding system used in the Clever series is once again brimming with fascinating challenges and tough decisions. Are you willing to take on negative points in order to access bonuses? And which numbers are the most useful?
Assemble your hand of cards, play their effects, and take the initiative to stop the round. Will you dare to give your opponents one last turn to try to maximize your own points?